This project is read-only.

Architecture Overview

The design of the architecture can be divided into three logical segments: a) the hardware abstraction layer that encapsulates the complexities of different input providers and translates the raw touch data to a consistent format that gesture processor can use; b) the gesture processor that is the core system and maintains the necessary sub-layers required to manage raw touch data, event requests and rule validators; c) the external resources that include gesture & rule definitions


Last edited Mar 22, 2010 at 6:26 AM by shahed, version 2


No comments yet.